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I think that an understanding of the physics and
biomechanics of (land-based) muscle-powered propulsion leads to a single
reasonable approach for how to find the optimal "motion technique" for
speed for each mode of propulsion (e.g. bicycling, running, walking,
skating, cross-country skiing).
I wrote this because much of this website is a detailed
explanation of the solution to the problem of finding maximum speed --
actually several solutions for several different situations. But it can
be difficult to understand why it's a helpful solution without also
understanding some key aspects of the physics and biomechanics of the
"problem" -- the problem of speed for muscle-powered propulsion -- and
how those key aspects lead to a certain approach for the optimal
solution.
Otherwise we end up with arguments over details of the
proposed solution that are based on assumptions or approaches which
cannot be helpful, based on a careful understanding of the fundamental
physics and biomechanics of the problem situation.
I explain here:
-
what this approach is
-
how it fits the basic physics and
biomechanics
-
why it's better than alternative
approaches
-
what are the practical implications
for improving someone's personal motion techniques for speed and
training the body for speed.
My approach is to examine many different muscle
moves available, and see which ones (together with their corresponding
recovery moves) can add some net positive work which increases the
average rate of power over the stroke-cycle -- without much hindering
the work from other moves or increasing the resistive forces against
speed. I'm happy to add non-obvious small moves which exploit clever
physics to add small propulsive benefits, as long as they fit in easily
with the obvious big moves.
Also to look for ways to change the timing of
muscle moves, to increase the propulsive work from a move. Or to overlap
moves (or at least shrink some power "dead spots" or "low spots") to
reduce the total time of each stroke-cycle. There's some other aspects
of my approach, but those are the major ones.
I think my approach is good because: (a) It fits the
key characteristics of the physics of the situation; (b) I've found it
explains my own propulsive motions and helps me improve my speed with
them; (c) It explains the many non-obvious moves I observe in video
clips of elite performers in actual muscle-powered race events.
goals of optimization
There are several possible goals for propulsion:
-
maximum speed (over a given distance
or time)
-
feeling good (including long glide)
-
looking good
-
burning lots of calories -- maximum
energy over given time
-
minimum energy for given distance and
terrain
-
etc.
Any of those goals might be valid for some skater
during some hour or day in some place.
Speed -- We're going to focus here on this page on
optimal technique for maximum speed. It might be speed in a short
sprint. It might be speed for three hours. It might be speed for a short
section during a much longer event with other very different sections
which require different optimal techniques.
No "right" or "proper" technique
Contrary to what some teachers and coaches seem to
assume, there is no reason to think there is one right technique for a
given mode of propulsion.
-
Different people might have different goals, which
might result in different "best" techniques, because optimized for a
different goal.
-
Different people have different capabilities, which
might require different techniques, because optimized for different
constraints.
-
Different terrain and competitive-strategy
situations might require different techniques, because optimized for
different terrain constraints or strategic sub-goals.
assumptions
I'm going to assume that the hilliness and wind and
ground-surface resistance are approximately constant for the time
period of interest. I recognize that's hardly ever true for an entire
publicly-measured / compared human muscle-powered speed performance. But
I'm going to assume that this analysis is focusing on some subsection of
the performance for which this "constancy" assumption holds
approximately.
There's a lot to be said about terrain strategy in how
to handle uphills followed by downhill and more uphills, or competitive
strategy of when to sprint and what to do while waiting for the sprint.
But I'm not dealing with those strategy questions here.
Instead I'm going to assume that the larger performance
requirements and strategies are known, and the constraints on
"sustainable" force and power from different muscle moves have somehow
been derived from that larger context.
[ more to be added ]
simple central constraint: VO2max
One alternative is to say: "Why bother with detailed analysis
of all those possible moves when in the end what
really determines maximum speed is VO2max?"
"VO2max" refers to the maximum amount of oxygen that
the central cardio-vascular system (lungs, heart, major arteries) can
deliver through the blood to the rest of the body. The idea is that
muscular work is aerobic or anaerobic. The aerobic work consumes oxygen
immediately. The anaerobic processes perform work without oxygen, but to
continue to function they must eventually receive the same amount of
oxygen to restore their capacity, to repay the "oxygen debt".
So overall muscular exertion in the body is often
measured as percentage of VO2max.
strong + simplistic form of this approach
The "strong + simplistic" form of this approach is to say
that "technique is irrelevant", since all that matters is finding some
combination of muscle moves which "consume" the percentage of VO2max
which is known to be sustainable for the time duration of this given
performance.
But surely this doesn't make sense, since some muscle
moves consume oxygen but are completely irrelevant to this propulsive
motion. And among the muscle moves that make some positive contribution
of propulsive work, some have a higher percentage of their exertion
being productive for propulsion than others.
more refined form
The more reasonable idea is that we should
prioritize the list of available muscle moves according to the ratio of net positive propulsive work to oxygen consumption
for each. From this list, start adding the highest-ratio muscle moves to our "technique ensemble"
-- until this athlete's VO2max
percentage for this time-duration of performance is exhausted. Then stop
adding moves -- do not attempt to add all the "many" moves
available with positive work (as in my approach
summarized above)
My quick response to this:
-
If propulsive performance is truly constrained by
central cardio-vascular capacity rather than capacity of some
specific peripheral muscles, than I would agree with this
refined approach. (But muscle-powered propulsive performance is generally not centrally
constrained, except for very short-duration performances.)
-
This approach done properly would still (like mine)
require carefully analyzing all the possible muscle moves. Unless it
is just assumed that the obvious moves already known are also
the ones with the highest ratio of propulsive work.
-
Where does this "percentage of VO2max appropriate
for this time-duration" number come from (if it's not exactly 100%)
in this "simple" theory of a single central cardio-vascular
constraint?
eliminate wasted motion
Another approach taken to explain or advise on points
of technique is to look for extra moves which are not propulsive,
because they are wasting energy. And because if you eliminate those
you're more likely to be on the right track to good technique, and
you'll find some other moves to use that energy which will be more
productive.
This does not sound like it is intended as a "complete"
theory of optimal technique.
So is it a helpful addition to some other theory?
I think, perhaps Yes in two widely differing
situations:
-
for very short-duration performances, it's similar
to the VO2max approach, if the word "energy" is interpreted to mean
the use of oxygen.
-
for very long-duration performances (especially if
access to food is limited), it could be useful if the word "energy"
is interpreted to mean fuel or food which can be converted into
energy.
The second point might have two variations:
-
for ultra-marathons, it might refer to the need to
ingest additional food. The objection to this is that most
ultra-marathons have feed stations, so it is possible to re-fuel.
But then eating takes some time. And there is a limit to the rate at
which the body can absorb energy-bearing fuel from food -- and the
risk of digestive upset.
-
for performances shorter than two hours, my guess
is that the human body can support most of the propulsive work by
using stored glycogen as fuel (with the aid of some "carbohydrate
loading" procedures during the hours and days before the event. It
might be argued that for performances longer than three hours, it
might be important to minimize unnecessary expenditure of the
"quicker" fuel of stored glycogen, in order to minimize the need to
substitute "slower" fuels such as stored fats. But it's probably
more complicated than that.
Many proponents of this approach seem to assume that:
But for lots of moves, I don't see how this
conclusion could be reached without some very careful analysis of both
the primary move and its corresponding recovery move -- and many
possible timing coordination with other moves and bodily configurations.
But lots of athletes are already working hard
on all the obvious productive moves they know about. Seems to me
this method would do better to first identify positive alternatives, and
only then focus attentional energy on eliminating something whose worst
characteristic is "unproductive".
My observation:
beauty of form
My response:
-
"beauty of form" is a worthy goal. If you want to
make into a competition, call it a "beauty of form" contest.
But
don't call it a "race", and don't call it "SPEED-skating".
-
Different observers have different "eyes" for
different styles of beauty.
-
There's nothing in the physics that seems to
connect beauty with speed.
Physics says that the forward speed of the person
moving is the speed at which the total resistive force is equal to the
total propulsive force delivered by all the muscle moves.
This is the "equilibrium" condition for speed. If the
propulsive force is higher than the resistive force, the net extra force
goes into accelerating the moving person to a higher speed -- until
eventually a speed is reached at which the propulsive is not
higher. If the resistive force is higher than the propulsive, the extra
resistive force goes into decelerating the moving person to a lower
speed. Normally there is only one particular speed at which the two
kinds of force are exactly equal.
Resistive Force
Resistive forces are non-muscular forces which act on
the self-propelled moving person, and tend to be include a component
aimed opposite to the direction of forward motion. They include air
resistance, gravity from hill steepness, and friction of sliding or
rolling on the ground-surface.
A typical (simplified) formula for resistive force
would be:
fR
= (cf + sin
γ) mP
g + ca
(vP + vH)2
where
fR
= resistive force, overall total
cf
= coefficient of friction for rolling or sliding on ground surface
sin =
trigonometric "sine" function
γ = angle of any uphill slope begin
climbed.
mP
= mass of the moving Person
g
= acceleration of gravity at the surface of the earth
ca
= coefficient for air resistance.
vP
= velocity of the moving Person
vH
= velocity of any headwind opposing the Person's motion.
Actually resistive force can vary somewhat over the
duration of each stroke-cycle, so actually that's a formula for
something like "average" resistive force.
Most resistive forces are strongly dependent on forward
speed -- and their resistance tends to increase positively with the
speed of the person's forward motion. So a key reason we don't move much
faster than we do is because it gets harder when we try to go
faster. And it takes more physical Power, for two reasons: the Force is
higher, the Velocity is higher, and Power equals Force times Velocity.
PP
= fR
· vP
so for the case where there is no headwind,
vH
= 0, the typical formula for the physical Power which the person must
exert to achieve a desire speed
vP is:
PP
= (cf + sin γ)
mP g vP
+ ca vP3
Power determines key body-physiology requirements
Some important factors for muscle-powered propulsion
are roughly proportional to this required physical Power:
-
oxygen which must be delivered from the environment
to the muscle
-
chemical fuel which must be already present in or
delivered to the muscle
-
heat which must be dissipated
For going faster, often we focus on propulsive force,
but some of the biggest gains are from reducing resistive force: like
the big difference in velocity on level ground between a recumbent
bicycle and a standard racing bicycle -- because of the different in
ca,
the coefficient of air resistance.
Propulsive Force
I define propulsive forces as the muscular forces which
(hopefully) have a component which is aimed in the direction opposite to
the forward motion of the self-propelled moving person -- "opposite"
because the force must push the ground backward, so that the ground will
push the moving Person forward.
The force from a particular muscle move can be negative for
propulsion -- if it transmits to the ground a component aimed toward the direction of forward
motion. But since it's still a muscular force, I still include it in the
"propulsive" category -- but note that it is negative for propulsion.
But note that a force can be exerted with a
component aimed toward the direction of forward motion, yet have it
transmitted to the ground aimed away from the direction of forward
motion -- for example in the tricky physics of skating -- see
the magic of skating.
It's important to analyze both the positive and
negative aspects of both a pushing move -- and its corresponding recovery
move -- over the entire stroke-cycle. Often one move of the pair is
positive and the other negative, so it's important to know which
direction it falls -- and if it's little positive or big positive.
The time-duration of most muscle moves effective for
propulsion is much less than the whole stroke-cycle. So it's important
to keep track of when each one starts and stops. Then the average total
propulsive force over the whole stroke-cycle is a sort of "time and
distance weighted" blend of all those positive (and negative) muscular
forces.
The magnitude of the push-force exerted by the muscle is determined by what the
muscle delivering can sustain repeatably based on the duration of
the performance desired, the larger context of terrain constraints and
event strategy, the frequency of moves per minute, the range-of-motion
of the move, the muscular velocity of the move, the percentage of work
versus rest for that move in the stroke-cycle, etc. -- see more on this
under Biomechanics +
physiology of muscular pushes.
what portion of exerted force is propulsive?
The proportion of the exerted force which is propulsive
depends on how much of it gets transmitted to the ground (instead of
being absorbed into body parts or equipment between the muscle and the
ground surface) -- and the means of transmission, and at what angle
the force is exerted and gets transmitted.
Let x be the unit vector
in the direction of overall desired forward motion.
If the tranmission is multi-directional, such as
through the foot in the motion of running, then the magnitude of
currently propulsive force is
fP
= – fei
· x
where
fP
= magnitude of currently propulsive force
fei
= force vector exerted by the muscle move i
x = unit
vector in the direction of overall desired forward motion.
If the transmission to the ground is in single specific
direction, such as through the foot in the motion of ice skating, then
the magnitude of currently propulsive force is:
fP
= – (fei
· n)
(n
· x)
where
n = unit
vector in the direction the horizontal push of the skate (which is
perpendicular to the aiming-direction of the foot)
The push through the foot in skating also generates a
"potential future" propulsive force whose magnitude is:
– (fei
· n)
(n
· y)
where
y = unit
vector aimed horizontally sideways (away from the current push),
perpendicular to the direction of forward motion x
How much of this "potential future" force can be used
for propulsion depends on how long it is applied to the mass of the
skater's body to build up how much sideways kinetic energy -- and how
much of this kinetic energy can be converted and transmitted into future
pushing force.
Suppose:
x = (1, 0,
0); y = (0, 1, 0);
z = (0, 0, 1)
n = (–0.5,
–0.866, 0) for skate aimed 30° away off
from straight forward.
fei
= ( 0, –100, –80) for push-force aimed straight out toward the
side (and partly downward)
then the magnitude of currently propulsive force is:
fP
= – (fei
· n)
(n
· x)
= – (86.6) (–0.5)
= 43.3
So a force exerted straight out toward the side is
transmitted into a positive currently propulsive magnitude.
And some of this force exerted could also
build up sideways kinetic energy which could be transmitted into
propulsive force in the next skating-push through the other foot toward
the other side.
Now suppose the skating push-force exerted is aimed
partly forward from straight out toward the side -- so the
exerted force actually has a component which opposes forward
motion:
fei
= ( 25.8, –96.6, –80) for push-force aimed 15°
forward from straight out toward side (and partly downward)
then the magnitude of currently propulsive force is:
fP
= – (fei
· n)
(n
· x)
= – (–12.9 + 83.66) (–0.5)
= 35.4
So the push-force exerted includes a push partly toward
the forward direction, which seems to oppose forward motion of the
person -- but it is transmitted into a positive currently
propulsive magnitude.
Side effects
There are other factors which can be important for
sustainable propulsion:
-
consumption of fuel (limited by total amount or
rate of delivery)
-
dissipation of heat from muscular effort
-
removal of waste products from muscular effort.
-
repetitive motion stress on joints and ligaments
Sometimes moves must be made or muscular force must be
applied to maintain a bodily configuration, though not propulsive:
For purposes of this analysis, we will assume that any
impacts from these factors have already been included in the
specification of other constraint functions.
Some points about muscular propulsion:
-
The total pushing force over the whole stroke-cycle
comes from multiple muscle moves.
-
Many of the muscle moves are the product of
multiple sub-moves or articulations.
-
Each muscle move is not made continuously, but only goes
for part of the stroke-cycle, and has a starting and stopping time
during the stroke-cycle.
-
Each move requires that the moving Person's body
first be in a suitable configuration of relative angles among the
joints, before it can be performed effectively. Usually the maximum
range-of-motion or total work from the move is partly determined by
the bodily configuration at the start of the move.
-
Recovery moves -- (almost?) every muscle move
requires a "recovery" move to be performed before the same muscle
move can be repeated.
This is because the moving Person's body
configuration after the move is completed is different from what was
required to start the move effectively -- so another rather different
move must be performed to change the body configuration back to what it
was at the start of the move.
Sometimes the "recovery" move also adds
positive propulsive work, but in other cases its contribution is
negative -- it cancels some (or all) of the propulsive work of the
primary move. Analysis and design and timing of the recovery move is
often critical for deciding whether a proposed muscle is suitable for
inclusion in the "motion technique ensemble" for the moving Person to
use for propulsion in a given situation.
-
The amount of force exerted by a muscle move
usually varies through the time of its application, between the
start and stop of the move.
-
The timing of one muscle move can overlap with the
timing of another muscle move.
-
One muscle move could conflict with or reduce the
effectiveness of another muscle move during their time of overlap.
-
There could be a "dead spot" time in the
stroke-cycle where there is no muscle-move currently delivering
effective propulsive force.
[ more to be added ]
formulas
propulsive work
For each possible muscle move
i, which is made during
only a part of the stroke-cycle, from time t0i
to time t1i, its incremental
impact on propulsive work is (in simplified form):
WPi
= ∫
ri ·
τi(vθi,
θ0i, θ1i , tc)
· Ti[θ*P(t),
v*θP(t),
τ*P(t)]
· vθi(t)
dt
where
WPi
= incremental impact on
propulsive work of muscle move i
∫
= definite integral on time variable
t from
t0i to t1i
t
= time since beginning of the current stroke-cycle
t0i
= start time in the stroke-cycle for muscle move
i
t1i
= finish time in the stroke-cycle for muscle move
i
ri
= effective radius of muscle move
i
τi
( ) = torque function for muscle move
i
vθi
= "average" radial velocity for muscle move
i
θ0i
= start angular position for range-of-motion of muscle move
i
θ1i
= finish angular position for range-of-motion of muscle move
i
tc
= time of the overall stroke-cycle
Ti [ ]
= propulsive Transmission effectiveness function for muscle
move i
θ*P(t)
= set of angle positions for all muscle moves of Person at
time t
v*θP(t)
= set of angular velocities for all muscle moves of Person at
time t
τ*P(t)
= set of torques for all muscle moves of Person at time
t
vθi(t)
= radial velocity of muscle move
i at time t
Note that the moving Person does not usually get to
choose the level of vθi(t)
-- usually it is largely determined by many other variables in the
moving Person's configuration and other muscle moves.
resistive work
For each possible muscle move i, its incremental
impact on resistive work is (in simplified form):
WRi
= ∫
fRi[vθi,
θ0i, θ1i, θ*P(t),
v*θP(t),
vP] · vP
dt
where
WRi
= incremental impact on
resistive work from muscle move i
∫
= definite integral on time variable
t from
t0i to t1i
fRi
[ ] = resistive force function for muscle move
i
vP
= average forward velocity of the moving Person.
equilibrium condition for speed
If we define
FRavg as the expected average
total resistive force against the moving Person, then the force
equilibrium condition is:
FRavg
· vP · tc
+ ∑
WRi
= ∑
WPi
where
FRavg
= expected average total
resistive force against the Person
vP
= average forward velocity of the moving Person.
tc
= time of the overall stroke-cycle
∑
= summation over all muscle
moves, including recovery moves.
WRi
= incremental impact on
resistive work from muscle move i
WPi
= incremental impact on
propulsive work of muscle move i
Solving for speed gives:
vP
= ∑
(WPi
− WRi)
/ (FRavg
· tc)
how to increase maximum speed
The formula above for equilibrium speed suggests
several ways to increase speed:
-
Find additional specific moves which (together with
their corresponding recovery moves) add net positive propulsive
work.
-
Reduce the overall average resistive force (perhaps
by finding a body configuration with lower air resistance.
-
Reduce the stroke-cycle time -- which is the same
is increasing the turnover frequency or cadence -- perhaps by
finding moves (or sets of moves) whose timing can be overlapped. Or
. . .
Could try shortening the range-of-motion for a segment
of a move (or set of moves) with Power is lower than average:
(WPi
− WRi)
/ (t1i
− t0i)
< FRavg · vP
provided that shortening this set of moves can also
shorten the overall stroke-cycle.
[ more to be added ]
analyze propulsive characteristics of each muscle move
[ more to be added ]
trickiness of VO2max
not the true constraint for most performance durations
For very short periods it is possible to perform at a
percentage higher than 100% -- so actually VO2max is not
truly a fixed limit on muscular exertion.
But for performances of duration longer than 10 minutes
it is surely not possible to sustain 100% of VO2max. So it's not
a useful simple constraint for those performances either.
VO2max can change
VO2max can be changed with training over months and
years. One problem for well-trained athletes to further increase their
VO2max is this: The capacity of the central cardio-vascular system
responds so quickly and dramatically to the stress-stimulus of increased
muscular demand for oxygen, that it becomes difficult for the athlete to
set up demands on it which are greater than their previous
training and event performances.
They cannot set up the oxygen-demand stress to increase
VO2max, unless they first can develop and recruit more different muscles
-- because they've already developed all the obvious muscles to their
maximum oxygen-utilization capability.
Which is one of the objectives of this
website: To find clever ways to use more different muscles.
Not clear what is "true" VO2max
It's not easy to determine what a person's "true"
VO2max is. An experiment can be done with a particular mode of
propulsion (e.g. pedaling on a stationary bicycle), but it cannot be
certain that a person could not have demonstrated a higher VO2max number
if the experiment had been done with a different propulsive motion (e.g.
cross-country skiing with poling) -- provided the person did several
months (or years) of training specific for that other propulsive motion.
Therefore, some practitioners say we should speak only
of "VO2peak" -- the maximum measured for some particular propulsive
motion. For an athlete who trains seriously for multiple different
propulsive motions (e.g. swimming, bicycling, running), each motion
could have a different VO2peak. But perhaps this triathlete's "true
maximum" VO2max might be attained only in some fourth motion (e.g.
cross-country skiing).
[ more to be added ]
[ more to be added ]
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